The Alderbrook Men’s Club Welcomes you
The Alderbrook Men’s Club was formed in the early 1970s for the purpose of providing good competitive golfing activities and is open to all men, 18 years or older who are members of Alderbrook Golf. It offers a great way to get to know your neighbors and enjoy friendly games of golf.
Current officers and contact information are listed in the Men’s Club section of the Alderbrook members only website. Men’s Club competition is played on Wednesdays and Fridays, with Saturday play available to working members who register their status at the Pro Shop. Wednesdays have a shotgun start and members make their own tee times for Friday competitions.
Note: On Wednesday’s during the golf season the Men’s Club has a “Back Nine” tee time for those members only wishing to play nine holes.
The games for Men’s Club competition are set by the Captain and are listed on the calendar tab of this webpage. It is also posted on the Men’s Club Board in the Clubhouse. Competitions are $5 which includes KP’s.
Monthly meetings are usually held before play on the first Wednesday of the month. Drink tickets are provided at the meeting.
The Men’s Club also sponsors the sale of personalized bricks for the Clubhouse entryway and patio. Proceeds are used to fund special projects for AGYC. Please contact Jim Sroke if you are interested in purchasing a brick.
Tee Times Schedule
Friday Tee Times: 9:00 – 10:30am
MAY – SEPTEMBER:
Friday Tee Times: 7:45 – 10:30am
Friday Tee Times: 9:00 – 10:30am
Dues: $58.00 (includes $22 for Membership and $36 for GHIN Fee)
Men’s Club Membership only: $22.00
GHIN Fee only: $41.00
Junior GHIN Fee: $7.00
Payable by Cash or Check (made payable to “Alderbrook Men’s Club”). Deposit in the Men’s Club Box in the Golf Shop or mail it to
P.O. Box 564
Union WA 98592
Because this site is open to the public, we do not publish direct contact information for private individuals mentioned on this page. For contact information, please log into the member section of the website and click HERE.
Men’s Club Golf – Shotgun Start – ScrambleSeptember 25 @ 8:30 am - 9:00 amAlderbrook Golf Club
Men’s Club Golf – Field Day – 8am shotgun startSeptember 28 @ 8:00 am - 10:00 amAlderbrook Golf Club
Men’s Club Golf – Meeting followed by Medal PlayOctober 2 @ 9:30 am - 10:00 amAlderbrook Golf Club
Men’s Club Tee Times – Medal PlayOctober 4 @ 9:00 am - 10:30 amAlderbrook Golf Club
Men’s Club Golf – Brooks CupOctober 5 @ 8:30 am - 9:00 amAlderbrook Golf Club
Men’s Club Golf Substitute ParOctober 9 @ 8:30 am - 10:00 amAlderbrook Golf Club
Men’s Club Golf – Shotgun Start 10am – Better Nine –October 16 @ 9:30 am - 10:00 amAlderbrook Golf Club
Men’s Club Tee Times – Medal PlayOctober 18 @ 9:00 am - 10:30 amAlderbrook Golf Club
Men’s Club Golf – Turkey ShootOctober 19 @ 8:00 am - 5:00 pmAlderbrook Golf Club
Men’s Club Golf – Hidden Holes – Shotgun Start 10amOctober 23 @ 9:30 am - 10:00 amAlderbrook Golf Club
Men’s Club Golf Poison Ball ScrambleOctober 30 @ 9:30 am - 10:00 amAlderbrook Golf Club
* We contact other Golf Course Men’s Clubs and agree on a date and terms. One game at Alderbrook and one game at the “Away” course.
*Home & Home Teams will consist of 20 or more players from each Men’s Club.
*Our Sign-up sheet is posted on the Men’s Club Bulletin Board approximately one month prior to the event.
*When excess applicants sign up, those players will be given priority for the following Home & Home date.
The cost for a Home & Home is $45 (which can be charged to your account) This Includes:
1. You get to play another Golf Course
2. No additional charge for Lunch at the course.
3. No charge lunch at AGYC when the other teams visit.
4. Play with Players with like handicaps
5. Winners prizes, etc.
Car Pools are arranged for each Home & Home.
This is a Great Opportunity to play other Golf Courses and meet and play with good people from other Men’s Clubs.
The Alderbrook Golf Men’s Club play many games throughout the golf season. Here are many of the games we play and a summery of each one. If you have questions on how to score, please ask the Pros at the Golf Shop.
1-2-3 Best Ball
Team of four scores one net ball on holes #1, 4, 7, 10, 13, 16; two net best balls on holes #2, 5, 8, 11, 14, 17; and three net best balls on holes #3, 6, 9, 12, 15, 18.
3’s – 4’s – 5’s
When round is finished, choose your lowest score on three Par 3’s, four Par 4’s, and two Par 5’s. Subtract half of your handicap for net score.
3 Clubs & a Putter
Pick three clubs and play the entire round with these clubs and a putter.
After round is completed, choose front or back 9. Subtract half of your handicap for net score.
After all players have teed off, Pro Shop draws nine holes. Add your scores on the chosen holes; subtract half your handicap for net score.
Partners are drawn after the last group has teed off. Players will not intentionally be playing with their partner and will only discover who their partner is upon completion of the round. The team with the lowest better score is the winner.
Bridgeman Best Ball
Team of three or four counts one best ball on each of holes #1 thru 6), two best balls on #7 thru 12, and three best balls on holes #13 thru 18.
Chapman (2-person teams)
Each player tees off; each player hits his/her partner’s drive. At that point partners choose which ball they will play and alternate shots until holed out. Each hole is played this way. Penalty strokes do not affect the order of play. For net score, subtract the team handicap, which is computed by adding together 40% of the higher handicapper’s handi-cap and 60% of the lower handicapper’s handicap.
Combined Score of Partners
On each hole, add both partners’ scores & divide by two to obtain the team’s score for that hole. Add the total team scores. For a net score subtract the team handicap, which is computed by adding the two hand-icaps and dividing by two.
18 holes: select the better net score of hole #1 or 10, #2 or 11, #3 or 12, etc.
9-holers: Select the better score of Hole #10 or 15; #11 or 17; #12 or 16; #13 or 18; and add your net score on #14.
After all players have teed off, Pro Shop draws one hole from each nine. After round is completed, subtract your score on the hidden hole(s) for your gross score.
Leave your woods at home as you challenge yourself to play only with your irons and hybrids.
Count the number of your putts for the entire round. Only count strokes when you are on the green; do not count the times you use a putter off the greens.
Manning Low Ball
Team of four scores two net best balls on each hole. You must use each player’s score a minimum of eight times.
Match vs. Par (+ 0 -)
Player is competing against the course, matching your net score against par on each hole. If you shoot Par, score 0 (zero); better than Par, score + (plus sign), bogey or worse, score – (minus sign). Winners are determined by who is up the most at the completion of the round.
Team of four scores one best net ball on Par 5’s, two best balls on Par 4’s, and three best balls on Par 3’s.
Monthly Medalist: Monthly Medalists are the lowest net score of the players in each Division. traditionally, the pairings are done by Divisions with the Divisions taking turns starting on hole #1. At the end of the season, the Monthly Medalist winners play off for Medalist of the Year.
A player getting a net par or better earns a + (plus sign). Most pars or better wins.
Mutt & Jeff
Score only Par 3 and Par 5 holes.
No Alibi Tournament
Instead of deducting their handicaps at the end of the round, players may replay the number of shots equaling ¾ of their handicap. A re-played shot must be used even if it is worse than the original; it may not be replayed a second time. Scores may not be posted.
Odd or Even
After all players have teed off, the Pro Shop will flip a coin to decide whether the holes to be counted will be odd or even. Subtract half your handicap for net score.
Use only holes starting the letter “O” (#1), “N” (#9), “E” (#8, 11, 18), and “S” (#6, 7, 16, 17). Subtract half your handicap for net score. (The champion game is T’s & F’s)
Game is played in foursomes using three white balls and one orange ball. The score of two balls is used on each hole – the best of the white balls and always the orange ball. To determine who plays the orange ball, use any method (draw straws, flip a coin, etc.) that will prevent plan-ning on any one player getting it for a particular hole. Determine the orange ball user among the four on the 1st hole, remaining three on the next hole, and so on. On the 5th hole and every 4th hole after, start the process all over again with determining who plays the orange ball.
Competition is scored as follows:
– One Point for Net Bogey – Two Points for Net Par
– Three Points for Net Birdie – Four Points for Net Eagle (or better)
Winners are determined by the highest number of points for the round.
Scotch Doubles (2 person teams)
Each player tees off on the 1st hole. They choose the ball they want to play, then alternate on each shot. If player “A” putts out on a hole, play-er “B” tees off on the next hole.
Each team member tees off. Team chooses the ball at the location from which they want to play the next shot. All the team members then hit their own balls from that spot. This process is continued until a ball is holed out. Often there is a requirement that each player’s shot be used at least once.
Each player (or team) is given a length of string that has been measured out to allow one foot of string for each handicap stroke. The player (or team) may move her ball by hand to a more favorable spot at any time, at any place on the course by measuring with the string the distance the ball was moved, and cutting off the equivalent length of string. This includes on the putting green and into the hole. Once the string is used up, the player (or team) is on their own.
The person whose ball is at the selected location does not hit the next shot.
Players choose their lowest individual nine holes. Subtract half your handicap for net score.
Substitute Par for your worst hole on each nine holes that are played.
T’s & F’s
Use holes beginning with the letter T (#2, 3, 10, 12, 13) and F (#4, 5, 14, 15). Subtract half your handicap for net score. (the companion game is O.N.E.S.)
Tee to Green
Pick up your ball when you get on the green. No putts. Subtract half your handicap for net score. Scores may not be posted.
Three Clubs and a Putter
Pick three clubs and play the entire round with those clubs and a putter.
U.S. Open Day
The course is set up as difficult as possible. Medal play determines winners in each flight.